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dc.contributor.author García, S.
dc.contributor.editor Journal of Accessibility and Design for All
dc.contributor.other et al.
dc.date 2015
dc.date.accessioned 2015-07-08T07:39:05Z
dc.date.available 2015-07-08T07:39:05Z
dc.date.issued 2015-07-08
dc.identifier.issn 2013-7087 (online)
dc.identifier.uri http://riberdis.cedd.net/handle/11181/4621
dc.description.abstract Cognitive stimulation therapies based on games are commonly used nowadays in care centers for people suffering from Alzheimer's or other cognitive diseases. Although users usually like the proposed games, they are not motivated enough to play willingly on a regular basis. This work presents a novel game platform for cognitive stimulation that introduces the factor of intergenerational interaction in order to increase user’s motivation towards playing. This work tries to involve patient’s relatives in the gaming experience by including the use of social networks. The presented gaming platform has been designed, implemented and evaluated with real patients, proving its technical feasibility and usability. Evaluation results and practitioners’ experience show that the gaming platform will be more suitable for patients suffering from a mild level of cognitive disease.
dc.format.extent p. 207-222.
dc.language eng
dc.subject Discapacidad
dc.subject Internet
dc.subject Juegos
dc.subject Diseño
dc.subject Estimulación
dc.subject Entrenamiento
dc.subject Evaluación
dc.subject Discapacidad
dc.title Design and evaluation of an intergenerational gaming platform for cognitive stimulation
dc.type Artículo
dc.relation.volume vol. 4
dc.relation.number n. 3

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